We Build With the Tools We Sell
Client work is only half the story. These are the products we design, build, ship and support ourselves — the same engineering, and the same standards, we bring to your project.

For Teams Building With AI
The tools and methods we use on client work, packaged up so you can use them too.
Hoelio
Web App | AI Scoping | Early Access
Nail the scope before you build. One goal in; a signed scope with written exclusions and a day-by-day, task-level plan built around the days your people actually have.
Structured AI questioning that won't accept vague answers, tickets with given-when-then acceptance criteria, and export straight to Jira or GitHub.
Spec-Driven Development
Action Pack | Claude Skills | Templates
What spec-driven development actually is, what it isn't, and why your last build was ninety percent done for four months.
A free action pack of twelve templates and Claude skills that take a feature from a vague request to a verified, audited build.
Usage Dashboard for Claude
Claude Code Plugin | macOS | Windows | Linux
See where your Claude plan goes — before you hit the limit. Your 5-hour and weekly limits, a daily budget and amber and red alerts, right above the prompt.
Token usage by hour, day, project and model, for Claude Code and the Claude Desktop app — and opening it uses no tokens.
Apps
Desktop software, built natively, signed, notarised and supported.
Vocalink
macOS | SwiftUI | On-Device Neural TTS
Highlight text anywhere on your Mac and hear it read back in a natural, on-device voice.
Native SwiftUI, neural speech running entirely offline, code signed and notarised, with its own licensing and update infrastructure.
PalStudio
macOS | Windows | Electron
Clippy is back — and this time he's on brand. A toolkit for making little animated characters that live on your clients' desktops.
Pals wander about, pop up with (un)helpful tips and beg for their lives when someone tries to close them, shipped as signed installers for Mac and Windows.
Games
Where we push the hardest engineering: simulation, rendering and shipping to stores.
Terra Vitae
PC | Rust | Godot | Coming to Steam
An artificial-life game: a living world of creatures born from their genes, who wander, eat, play, court, breed, grow old and die.
Alongside it, Terra Vitae Studio — the editor for building worlds, items and species, so players can make and share their own mods.

Xplosive Atoms
iOS | Android | Flutter
A fast-paced chain-reaction strategy game, live on the App Store and Google Play.
Designed, built and released in-house on both mobile platforms, from first prototype through store review to ongoing updates.
Want This Kind of Engineering on Your Project?
The people who built these are the people you'd be working with. Tell us what you're building, or what's gone sideways.
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